Downhill Rush

Terms of Use

Last updated: 3 August 2026

Who we are

Downhill Rush is developed by Jay Shah. Questions about these terms can be sent to jayshah248@gmail.com.

What these terms cover

They are the agreement between you and us about your use of the Downhill Rush app. By installing or playing it you accept them. If you do not, uninstall the app — that is the whole of what is required of you, and nothing you have paid for is affected by walking away, because we cannot take back what Google Play has already delivered.

Your privacy is covered separately, by the Privacy Policy.

Playing the game

We give you a personal, non-transferable, non-exclusive licence to install and play Downhill Rush on devices you control, for your own entertainment. We keep ownership of the game itself — the code, the art, the audio and the name.

Please do not:

About cheating, honestly

Your progress is stored on your own device. It is encrypted, but the key ships inside the app, so a determined person can edit their own save. We have chosen not to fight that: a single-player endless runner is not worth a server-authoritative wallet, and the cost of one would be paid by every honest player in latency.

So we ask rather than enforce: please do not modify your save, and please do not use modified clients or automation tools. Where it stops being a private matter is the leaderboards, which are shared. We may remove any leaderboard entry we believe to be falsified, and we may exclude an account from the leaderboards, without notice. That is the only sanction — we will not take away purchases or progress over it.

Virtual items and currency

The game contains coins and gems, and bikes, riders and upgrades bought with them.

Purchases and refunds

Purchases are sold and processed by Google Play, not by us. We never see your payment details.

Your progress can be lost

Please read this one, because it is the most likely thing on this page to actually affect you.

By default the game signs you in anonymously. That account lives on the device. There is no password and no email attached to it, so if you lose the device, or uninstall the app without linking an account, the progress and any purchased currency go with it and we have no way to identify or restore them. You can reduce that risk by linking a Google account in Settings, which is what makes the cloud backup recoverable.

The cloud backup is a convenience, not a guarantee. Backups can fail, and restoring one replaces what is on the device.

Advertising

The game is free and shows advertising. Some advertisements are optional and give a reward for watching them. Advertisements come from third-party networks through Unity LevelPlay, and we do not control and are not responsible for their content, or for anything you buy from an advertiser. If an advertisement fails to load or fails to pay out its reward, no attempt has been charged against you and you can try again.

Buying “Remove Ads” removes interstitial and banner advertising permanently. Optional rewarded advertisements keep working on purpose, so that buying it never costs you a way to earn.

It also lets you claim each daily reward a limited number of times per day without watching anything — currently the first five claims of each reward, which resets every day. Past that number, claiming the same reward again plays a rewarded advertisement as it would for any other player. The exact number is set remotely and is shown to you on the purchase confirmation before you pay.

Availability and changes

We may update, change or stop the game, or any part of the online services behind it — leaderboards, cloud save, remote balancing — at any time. We will not do it without reason, but this is a game and not infrastructure, and it may eventually be withdrawn. If the online services go away the game itself is designed to keep working offline.

We may change these terms. The date at the top reflects the current version, and material changes will be shown in the app.

Children

Downhill Rush is not directed at children under 13, and it contains purchases and advertising. If you are under the age of majority where you live, you may only use it with a parent or guardian’s permission, and they should be the one making purchases.

No warranty

The game is provided “as is”. We do not promise that it is free of faults, that it will run on every device, or that it will always be available. Nothing here removes the rights your local consumer law gives you — in many countries those rights cannot be signed away, and we are not trying to.

Limitation of liability

To the extent the law allows, we are not liable for indirect or consequential loss, for lost progress or lost virtual items, or for anything arising out of a third-party advertisement. Where we are liable, our total liability is limited to the amount you have paid us for the app in the twelve months before the claim.

This does not limit liability for death or personal injury caused by negligence, for fraud, or for anything else that cannot lawfully be limited.

Governing law

These terms are governed by the laws of the Province of Ontario and the federal laws of Canada that apply there, and the courts of Ontario have non-exclusive jurisdiction.

“Non-exclusive” is deliberate. If you are a consumer, this does not deprive you of the protection of the mandatory law of the country you live in, or of your right to bring a claim in your own local courts — in much of the world that protection cannot be signed away, and a clause claiming otherwise would simply be unenforceable.

Contact

jayshah248@gmail.com